Trace numbers 1–10
Write your first digits, one confident stroke at a time.

How it works
- 1A letter appears with a dot showing exactly where to start.
- 2Your child drags along the guide — the stroke fills in behind their finger.
- 3Strokes come in the order handwriting is actually taught, one at a time.
- 4Wandering off the line pauses progress rather than failing the attempt.
What it builds
Recognising digits, hearing their names and writing them — the groundwork before any arithmetic.
Nothing in trace numbers 1–10 can be lost or failed. A wrong answer stays on screen to try again, which is what keeps a two-year-old in the game long enough to learn from it.
More numbers games →Common questions
What age is Trace numbers 1–10 for?+
It is pitched at 3 to 6 year olds, though children either side of that often enjoy it too. Nothing is timed, so a younger child can simply take longer.
Do I need to install anything?+
No. Kidling runs entirely in the browser on a phone, tablet or laptop. There is no app to download and no store account involved.
Is it free?+
You can play without an account. A subscription unlocks the full personalised plan, the weekly worksheet packs and progress tracking.
Are there ads?+
No. There is no advertising anywhere in the product and nothing that links a child out of it.
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